MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "PlayerTurn_Local_Piltover_Universal_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8888948461129196210 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6164395397686540225 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3529737614463790145 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2766974741388856455 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8849717903961260023 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2923932484102876165 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6031587006005772329 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5003706539917543464 double m_FixedDuration = 1.45 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0