MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -3539397328115092468 string m_Name = "BaconAnimateMaterialFloatClip(Clone)" PPtr<$GroupTrack> Group int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$BaconTimelineTrackAsset> SelectedCustomGoTrack int m_FileID = 0 SInt64 m_PathID = 0 UInt8 UseCustomTrackGo = 0 string DynamicAnchorName = "" BaconAnimateMaterialFloatBehaviour Template PPtr<$BaconTimelineTrackAsset> Track int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$BaconPlayableClip> Clip int m_FileID = 0 SInt64 m_PathID = 0 StringSerializedAnchorType AnchorType int EnumValue = 0 string StringValue = "LeftTop" StringSerializedAnchorSelectType AnchorSelectType int EnumValue = 0 string StringValue = "Rig" int Player = 0 string LayerName = "" string DynamicAnchorName = "" UInt8 UseAnchor = 0 UInt8 UseCustomTrackGo = 0 PPtr<$BaconTimelineTrackAsset> SelectedCustomGoTrack int m_FileID = 0 SInt64 m_PathID = 0 int MaterialIndex = 0 UInt8 UpdateChildCachePerFrame = 0 string PropertyName = "_ThresholdValue" float StartValue = 0 float EndValue = 0.03 UInt8 UseCustomCurve = 1 AnimationCurve CustomCurve vector m_Curve Array Array int size = 6 [0] Keyframe data float time = 0 float value = 0 float inSlope = 5 float outSlope = 5 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 [1] Keyframe data float time = 0.2 float value = 1 float inSlope = 5.140722 float outSlope = -4.172488 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 [2] Keyframe data float time = 0.4 float value = 0 float inSlope = -4.597177 float outSlope = 4.556752 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 [3] Keyframe data float time = 0.6 float value = 1 float inSlope = 4.858639 float outSlope = -4.691705 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 [4] Keyframe data float time = 0.8 float value = 0 float inSlope = -4.815891 float outSlope = 5.212496 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 [5] Keyframe data float time = 1 float value = 1 float inSlope = 5 float outSlope = 5 int weightedMode = 0 float inWeight = 0.3333333 float outWeight = 0.3333333 int m_PreInfinity = 2 int m_PostInfinity = 2 int m_RotationOrder = 0 int EaseType = 0 UInt8 AnimateChildren = 0