MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "MainMenu_To_Draft_RtoL_Transition_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 9 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1969907141908167257 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3147775863247650584 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2851694168278044114 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3150470090036531283 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6323592615536135893 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5426538336732128157 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -9067290450218353237 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4244695955148392592 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -923281680590405610 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0