MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "DraftToken_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 6 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6169795666131961980 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7931342816628254154 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 650105056305599266 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2866879252873391456 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -7394851062262221724 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4831986630102751091 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0